I'm now working on the "skull," having given up on the legs. I'm thinking about letting the skull being the only thing exposed that's made of the "undermetal," but I'm not sure. I used nurbs sculpting to make the skull shape, and I'm constructing a tube for a sort of gas mask look.
Friday, March 29, 2013
Monday, March 25, 2013
Why are you doing this, Cornell?
Quite frankly, I think why you're doing this is so we can get an independent sense of how to handle situations that are just tossed at us. Also, you're trying to give us new things to try, and new ideas about what we may want to do. And maybe you think we'll do better with a push like this.
I've decided to make a DNA chain, type B.
Every model type essentially shows the different structure and materials of the chain in question, the CPK showing the atomic structure, Ball and stick molecular, the contact surface model shows the outside of the protein, the biological unit to display the life form.
The colors in the CPK and ball and stick model represent the atoms Oxygen, Hydrogen, and Carbon.
The Protein will have a chain of nucleic acids in the description if it is biological.

A Capsid is the shell of protein that protects the nucleic acids.
(The Scene would not Render, so I had to use screen shots.)
Ambient Occlusion shows how detailed and textured proteins and molecules are, in a realistic manner.
PDB Info-
Molecule Name: DNA
PDB ID Number: 1BNA
Authors:
Drew, H.R., Wing, R.M., Takano, T., Broka, C., Tanaka, S., Itakura, K., Dickerson, R.E.
Type: dna
Number of Chains: 12
What: It is a chain of nucleic acids which instruct proteins to carry out specific tasks in cells.
Where/what is the significance?: It is almost the literal blueprint to life, found in the nucleic material of all cells.
Structure: It's structure makes it very easy to intertwine together and pack together to hold more information.
Diseases: When this protein is flawed, it gives instructions for cells to replicate with no control. This eventually becomes cancer, which can be fatal. If the structure of this molecule is flawed, then cancer is more likely to occur.
I've decided to make a DNA chain, type B.
Every model type essentially shows the different structure and materials of the chain in question, the CPK showing the atomic structure, Ball and stick molecular, the contact surface model shows the outside of the protein, the biological unit to display the life form.
The colors in the CPK and ball and stick model represent the atoms Oxygen, Hydrogen, and Carbon.
The Protein will have a chain of nucleic acids in the description if it is biological.
(The Scene would not Render, so I had to use screen shots.)
Ambient Occlusion shows how detailed and textured proteins and molecules are, in a realistic manner.
PDB Info-
Molecule Name: DNA
PDB ID Number: 1BNA
Authors:
Drew, H.R., Wing, R.M., Takano, T., Broka, C., Tanaka, S., Itakura, K., Dickerson, R.E.
Type: dna
Number of Chains: 12
What: It is a chain of nucleic acids which instruct proteins to carry out specific tasks in cells.
Where/what is the significance?: It is almost the literal blueprint to life, found in the nucleic material of all cells.
Structure: It's structure makes it very easy to intertwine together and pack together to hold more information.
Diseases: When this protein is flawed, it gives instructions for cells to replicate with no control. This eventually becomes cancer, which can be fatal. If the structure of this molecule is flawed, then cancer is more likely to occur.
Thursday, March 21, 2013
mMaya Exploration
It took me a while to do so, but I've managed to download the mMaya plugin. I learned that it's not done through conventional polygon manipulation, but rather a more imported entity/structure from files saved to the computer. You have to scale the chains, not the spheres themselves. I crashed maya once or twice, but it was for the sake of exploration.
Tuesday, March 19, 2013
A quick work
I wasn't able to work on my computer today, so I had to wing out something quick. Going with the recent theme of robots, I decided to hash together this guy. I used a block for every appendage, his chest, and stomach. I used spheres for the eyes, and extruded the chest features. It's really just a quick one day thing, and I should get my computer tomorrow.
Friday, March 15, 2013
Upper Body Underskeleton Complete
I've finished the Torso of the "Underskeleton" as I call it, having scaled the arms to fit the body. I made the hands with squares and cylinders. With the hand bones, I made squares, beveled them, and collapsed the end for a rounded, human look. I then scaled out the knuckles from vertexes The fingers (and even tendons) were made from cylinders that I edge-looped and scaled to look like Phalanges. Now, for the legs.....
Friday, March 8, 2013
Shapeways + Tiny Robot arms.
These three pictures interest me, with their patterned nature, I'm very interested. I'd love to see how the 3D printer can print these out.
In other news, My robot is coming along rather nicely. I've proportioned the body more appropriately, and I've started making the arms. Those tiny, tiny arms. I'll scale them up once I've finished them, And scale the body down as well. As I said before, the robot will have a clear glassy plating done over this layer, so this isn't all that's there.
Wednesday, March 6, 2013
Robot body
Remember that cube from yesterday? Well, after some extensive edge looping, scaling, and extruding, I've made this body. The mess of lines in the abdomen is an attempt at abs, since this will be under a layer of "glass" and "metal" with a glowing infrastructure of wires. It'll be cool.
Monday, March 4, 2013
Robots are evil
I haven't really gotten a solid start beyond this square. It's eventually going to become the "chest" of this robots armor. I'm having hard times deciding what to do with it, whether to make it a rigid shape or a smooth one. Who knows. I'll have more progress by tomorrow of course.
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